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Welcome to my blog, I'm Rick and mainly a react dev with a deep interest in creative industries and general 3D.

I am a creative frontend developer, I specialise in React, GLSL, postprocessing and R3F. I love to experiment with code and deal with complex topics.

How to animate grass and alpha clipped grass in react three fiber using GLSL

This is the perfect way to animate grass which is created using alpha clipped planes using alpha maps. This can easily be adapted to follow an origin or empty, which would signify the wind in a scene. Follow previous tutorials to instance grass onto a plane from blender. This would be the precursor to animating this grass!

March 31st, 2023 · 2 min read

Want to make a cool shader in three ? then come read on!

Really cool tutorial on how to use custom shaders to make abstract visuals and integrate with threejs and USING GLSL. Look at the code example for some indepth detail on how to create something like this!

March 27th, 2023 · 1 min read
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