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Welcome to my blog, I'm Rick and mainly a react dev with a deep interest in creative industries and general 3D.

I am a creative frontend developer, I specialise in React, GLSL, postprocessing and R3F. I love to experiment with code and deal with complex topics.

Glossy Water From Blender to R3F Using Light Emitting HDR Images

Generating water like surface using blenders shader node graph, baking the normals and exporting to R3F. Also using a hdr light emitting image for realistic lighting.

January 16th, 2022 · 2 min read

Mosaic Tiling With Semi Seamless Textures in a R3F or Threejs Setting

Using GLSL shaders to tile a texture to avoid none repeating patterns or minimize it by rotating UV's around a pivot point for each tile. Essentially mosaic rotation or UV rotations.

January 12th, 2022 · 2 min read
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